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The game will now run on the emulator and you can play the game freely. Tip: Saving games on an emulator functions a little differently. The integrated save system will not save your progress. You can save your progress in whatever point you like within the game, not only on the official checkpoints offered by the game. Home Emulators Platforms Games. Spectrobes: Beyond The Portals is the sequel to the best-selling video game, Spectrobes. All DS Roms. All DS Emulators.

The target can be switched to a different Krawl Dust by pressing "R" again and can be canceled by pressing "L". When battling as the Spectrobes, rather than controlling both Spectrobes at the same time, players take direct control of only one. The player can switch between the controlled Spectrobe by pressing the "X" button, with the other able to move and attack independently.

Pressing "A" causes the Spectrobe to preform its normal attack. Attacking fills up the CH Gauge , which when filled allows the player to press one of the buttons to perform two different types of attacks; pressing "B" causes a Spectrobe to preform its CH Attack , a more powerful attack, while pressing "Y" preforms a Combination Attack , which involves both Spectrobes combining their powers to perform an even more powerful attack.

Pressing "Y" while the CH Gauge is full next to a defeated Spectrobe revives it, while performing a Combination Attack with a Geo equipped will instantly end the battle. While Spectrobe properties are no different, the method of Evolving Spectrobes has been changed.

In the original game, evolving a Spectrobe requires a certain amount of time to be spent in the Incubator , and occasionally a certain stat to be up to a certain threshold. In Beyond the Portals , evolving a Child Spectrobe to its Adult form requires feeding it a certain number of Minerals, and evolving it to its Evolved form also requires not only that, but also winning a certain number of battles as well as reaching a certain level.

Occasionally, Jeena will be required to access certain areas. She doesn't battle or search like Rallen; instead, she can access specific totems that lock certain areas off for Rallen. The minigame to break the lock is a simple puzzle game that involves tapping the Property emblems on the touch screen to match them all to the one given. With Wi-Fi Battle, the player has the option to battle strangers or friends worldwide; in the case of the latter, the player must have their friend code registered to their game.

The Wi-fi Market allows players to buy Spectrobes, Custom Parts, Items, and Equipment from other players as well as sell them on the marketplace for fixed prices. As Nintendo have discontinued the Nintendo Wi-Fi Connection service as of May 20, , these features are no longer accessible. Players may also trade Spectrobes across two copies of Beyond the Portals , or connect with a copy of the original Spectrobes to transfer their Spectrobes from the previous game to this one. The game also features connectivity to DGamer, a social network platform by Disney, and is one of the first titles compatible with the DGamer service.

Spectrobes: Beyond the Portals features a number of achievements that carry over to the player's DGamer account, which unlock clothing items that can be equipped to their avatar. Compared to Spectrobes , Beyond the Portals critically received mostly mixed to positive reception.

The game currently holds a 70 metascore on Metacritic [1] , and Jack Derives of IGN gave the game an 8 out of 10, stating that, "It takes everything that was good about Spectrobes and everything was not that good and makes it better, creating an impressive, though still not ultimate, monster battler.

Spectrobes: Beyond the Portals was initially revealed to the public at E3 , under the working title Spectrobes II [3] , which also slated the game for a release. Closer to release, the game's official subtitle was revealed, as well as several more details about the game, including Wi-Fi capabilities, new Spectrobes, and new battle features. In developing Beyond the Portals , producer Kentaro Hisai noted that development was much smoother than the previous game, as more people were able to work on the game and the Japanese and American teams were able to work better together.

As the first game did not sell as well as expected in Japan, the team conducted much research before release to improve communicating the concept of the game; according to Tim FitzRandolph, Disney's plan was to "relaunch" the franchise in Japan. Spectrobes Wiki Explore. Spectrobes List. Krawl List. Games Spectrobes Beyond the Portals Origins. Webisodes Books Manga Mobile Game.

Explore Wikis Community Central. Register Don't have an account? Spectrobes: Beyond the Portals. Edit source History Talk 1. Spectrobes: Beyond the Portals Developer Jupiter.

Disney Interactive Studios. Nintendo DS.



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